recipe corrections (better game balance)
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3e5f657092
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1e514bca11
@ -25,14 +25,14 @@ public class EmptyLavaHoarderBlockEntity extends BlockEntity {
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}
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public static final void spawnRandomItems(World world, BlockPos pos, Integer count) {
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.DIAMOND, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.EMERALD, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.GOLD_ORE, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.IRON_ORE, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.COPPER_ORE, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.OBSIDIAN, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.LAPIS_LAZULI, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(QuickieItems.SULPHOR, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.DIAMOND, new Random().nextInt(count + 2))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.EMERALD, new Random().nextInt(count + 1))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.RAW_GOLD, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.RAW_IRON, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.RAW_COPPER, new Random().nextInt(count))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.OBSIDIAN, new Random().nextInt(count + 2))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.LAPIS_LAZULI, new Random().nextInt(count + 1))));
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(QuickieItems.SULPHOR, new Random().nextInt(count - 1))));
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}
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/**
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@ -7,7 +7,7 @@
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],
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"key": {
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"s": {
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"item": "quickiefabric:speedpowder"
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"item": "quickiefabric:speedingot"
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},
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"c": {
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"item": "minecraft:chest"
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@ -1,16 +1,16 @@
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{
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"sss",
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"srs",
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"sss"
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"q q",
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"dqd",
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" d "
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],
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"key": {
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"s": {
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"item": "quickiefabric:speedpowder"
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"q": {
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"item": "quickiefabric:quickieingot"
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},
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"r": {
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"item": "minecraft:redstone_block"
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"d": {
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"item": "minecraft:diamond"
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}
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},
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"result": {
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@ -1,15 +1,15 @@
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{
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"sss",
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"srs",
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"sss"
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"ooo",
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"oso",
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"ooo"
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],
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"key": {
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"s": {
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"item": "quickiefabric:speedpowder"
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"item": "quickiefabric:speedingot"
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},
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"r": {
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"o": {
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"item": "minecraft:obsidian"
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}
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},
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@ -2,15 +2,15 @@
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"ooo",
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"oso",
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"obo",
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"ooo"
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],
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"key": {
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"o": {
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"item": "minecraft:obsidian"
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},
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"s": {
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"item": "quickiefabric:speedpowder"
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"b": {
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"item": "minecraft:bucket"
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}
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},
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"result": {
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@ -1,15 +1,15 @@
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{
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"type": "minecraft:crafting_shapeless",
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"ingredients": [
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{
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"item": "minecraft:bucket"
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},
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{
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"item": "minecraft:magma_block"
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}
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],
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"result": {
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"item": "minecraft:lava_bucket",
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"count": 1
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}
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}
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"type": "minecraft:smithing_trim",
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"template": {
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"item": "minecraft:magma_block"
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},
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"base": {
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"item": "minecraft:bucket"
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},
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"addition": {
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"item": "minecraft:torch"
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},
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"result": {
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"item": "minecraft:lava_bucket"
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}
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}
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@ -1,15 +1,15 @@
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{
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"ooo",
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"oso",
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"ooo"
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"qqq",
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"qtq",
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"qqq"
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],
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"key": {
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"o": {
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"item": "quickiefabric:speedpowder"
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"q": {
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"item": "quickiefabric:quickieingot"
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},
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"s": {
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"t": {
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"item": "minecraft:torch"
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}
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},
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