prepared calendar

This commit is contained in:
Jörg Henke
2022-07-26 16:26:10 +02:00
parent 8b14e49952
commit f754832ee0
5 changed files with 94 additions and 3 deletions

View File

@ -0,0 +1,64 @@
class Schedule {
constructor(selector, width, height) {
var canvas = $("<canvas>");
canvas.attr("id", "scheduleCanvas");
canvas.width(width);
canvas.height(height);
canvas.attr("width", width);
canvas.attr("height", height);
canvas[0].getContext("2d").canvas.width = parseInt(width);
canvas[0].getContext("2d").canvas.height = parseInt(height);
$(selector).append(canvas);
var ctx = canvas[0].getContext("2d");
this.ctx = ctx;
this.drawBackgroundWeek(ctx, width, height);
}
drawBackgroundDay = function(ctx, width, height, offsetx) {
var hourHeight = parseInt(height / 24);
for (var i = 0; i < 24; i++) {
var x = parseInt(offsetx);
var y = parseInt(i * hourHeight);
var w = parseInt(width);
var h = parseInt(hourHeight);
ctx.fillStyle = (i > 8 & i <= 17) ? (i % 2 ? "#cdf0fa" : "#9acbd9") : (i % 2 ? "#faf0fa" : "#d9cbd9");
ctx.fillRect(x, y, w, h);
}
ctx.strokeStyle = "white";
ctx.strokeRect(offsetx, 0, width, height);
}
drawBackgroundWeek = function(ctx, width, height) {
var dayWidth = width / 7;
for (var i = 0; i < 7; i++) {
this.drawBackgroundDay(ctx, dayWidth, height, i * dayWidth + 1);
}
}
time2pixel = function (time, hourHeight) {
var timeArray = time.split(":");
var hours = parseInt(timeArray[0]);
var minutes = parseInt(timeArray[1]);
var pixels = parseInt((hours + (minutes / 60)) * hourHeight);
console.log("convert " + time + " to " + pixels);
return pixels;
}
drawSlot = function(ctx, slotNr, from, until, color, fillColor) {
ctx.strokeStyle = color;
ctx.fillStyle = fillColor;
ctx.lineCap = "round";
ctx.lineWidth = 1;
var hourHeight = parseInt(parseInt($("#scheduleCanvas").height()) / 24);
var dayWidth = parseInt(parseInt($("#scheduleCanvas").width()) / 7);
var x = parseInt(slotNr * dayWidth);
var y = parseInt(this.time2pixel(from, hourHeight));
var w = dayWidth;
var h = parseInt(this.time2pixel(until, hourHeight) - y);
ctx.beginPath();
console.log("draw " + x + "," + y + " -> +" + w + "," + h);
ctx.fillRect(x, y, w, h);
ctx.strokeRect(x, y, w, h);
}
}