added inflation factor (estimated to 3% a year) as requested in https://www.tt-forums.net/viewtopic.php?t=73249#p1182135 and mentioned as an issue in https://dev.openttdcoop.org/issues/8407 - hopefully it works as expected.
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26
info.nut
26
info.nut
@@ -17,7 +17,7 @@
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* Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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SAVEGAME_VERSION <- 5; // Set manually if/when save games break.
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SAVEGAME_VERSION <- 6; // Set manually if/when save games break.
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MINCOMPATIBLE_SAVEGAME_VERSION <- 5; // cset: c87ea540a037
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PROGRAM_VERSION <- Syntax error, set by 'make bundle'.
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@@ -41,13 +41,13 @@ class BeeRewardInfo extends GSInfo {
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function BeeRewardInfo::GetSettings()
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{
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GSInfo.AddSetting({name="num_goals",
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description="Number of goals for a company (1-10)",
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description="Number of goals for a company (1-32)",
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min_value=1,
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max_value=10,
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easy_value=5,
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medium_value=5,
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hard_value=5,
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custom_value=5,
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max_value=32,
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easy_value=16,
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medium_value=8,
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hard_value=4,
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custom_value=8,
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flags=GSInfo.CONFIG_NONE});
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GSInfo.AddSetting({name="wait_years",
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description="Time to wait before first delivery (4-20 year)",
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@@ -62,10 +62,10 @@ function BeeRewardInfo::GetSettings()
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description="Cargo amount multiplier (50-2000%)",
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min_value=50,
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max_value=2000,
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easy_value=50,
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easy_value=1000,
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medium_value=500,
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hard_value=1000,
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custom_value=100,
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hard_value=100,
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custom_value=500,
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step_size = 10,
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flags=GSInfo.CONFIG_INGAME});
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GSInfo.AddSetting({name="pass_weight",
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@@ -108,9 +108,9 @@ function BeeRewardInfo::GetSettings()
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GSInfo.AddSetting({name="rewardfactor_town",
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description="Extra factor to be multiplied with reward for towns",
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min_value=0,
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max_value=200,
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easy_value=200,
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medium_value=100,
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max_value=1000,
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easy_value=500,
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medium_value=200,
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hard_value=0,
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custom_value=0,
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step_size=1,
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