added todos
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@@ -56,6 +56,10 @@ public class QuicklyBlocks {
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properties -> new Monsterhoarder(properties));
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properties -> new Monsterhoarder(properties));
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public static final Block ITEMHOARDER = registerBlock("itemhoarder", properties -> new Itemhoarder(properties));
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public static final Block ITEMHOARDER = registerBlock("itemhoarder", properties -> new Itemhoarder(properties));
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// TODO: drill, blockstacker
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// TODO: salpeter ore, sulfor ore
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// TODO: merge lavahoarder and emptylavahoarder into one block using a BooleanProperty for the lava fill state
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public static final BlockEntityType<ItemHoarderBlockEntity> BLOCKENTITY_ITEMHOARDER = (BlockEntityType<ItemHoarderBlockEntity>) registerBlockEntity("itemhoarderblockentity", ItemHoarderBlockEntity::new, ITEMHOARDER);
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public static final BlockEntityType<ItemHoarderBlockEntity> BLOCKENTITY_ITEMHOARDER = (BlockEntityType<ItemHoarderBlockEntity>) registerBlockEntity("itemhoarderblockentity", ItemHoarderBlockEntity::new, ITEMHOARDER);
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private static final BlockEntityType<? extends BlockEntity> registerBlockEntity(String name, Factory<? extends BlockEntity> factory, Block block) {
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private static final BlockEntityType<? extends BlockEntity> registerBlockEntity(String name, Factory<? extends BlockEntity> factory, Block block) {
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@@ -44,6 +44,10 @@ public class QuicklyItems {
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public static final Item SPEEDINGOT = registerItem("speedingot");
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public static final Item SPEEDINGOT = registerItem("speedingot");
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public static final Item QUICKIEINGOT = registerItem("quickieingot");
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public static final Item QUICKIEINGOT = registerItem("quickieingot");
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// TODO: salpeter, sulfor
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// TODO: carrot stack
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// TODO: tools
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public static final Item ARMOR_TURQUOISE_BOOTS = registerItem("turquoise_boots", ArmorType.BOOTS);
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public static final Item ARMOR_TURQUOISE_BOOTS = registerItem("turquoise_boots", ArmorType.BOOTS);
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public static final Item ARMOR_TURQUOISE_HELMET = registerItem("turquoise_helmet", ArmorType.HELMET);
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public static final Item ARMOR_TURQUOISE_HELMET = registerItem("turquoise_helmet", ArmorType.HELMET);
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public static final Item ARMOR_TURQUOISE_LEGGINGS = registerItem("turquoise_leggings", ArmorType.LEGGINGS);
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public static final Item ARMOR_TURQUOISE_LEGGINGS = registerItem("turquoise_leggings", ArmorType.LEGGINGS);
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