fixes drill harvesting bug - drills can be mined again
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c2558a5324
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@ -9,7 +9,7 @@ yarn_mappings=1.21.4+build.1
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loader_version=0.16.9
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loader_version=0.16.9
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# Mod Properties
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# Mod Properties
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mod_version=1.21.4.3
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mod_version=1.21.4.4
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maven_group=de.jottyfan.quickiemod
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maven_group=de.jottyfan.quickiemod
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archives_base_name=quickiemod
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archives_base_name=quickiemod
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@ -41,10 +41,11 @@ import net.minecraft.world.World;
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public class BlockDrill extends FallingBlock implements BlockEntityProvider {
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public class BlockDrill extends FallingBlock implements BlockEntityProvider {
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private static final Integer MAX_FUEL = 255;
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private static final Integer MAX_FUEL = 255;
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public static final IntProperty FUEL = IntProperty.of("fuel", 0, MAX_FUEL);
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public static final IntProperty FUEL = IntProperty.of("fuel", 0, MAX_FUEL);
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public static final EnumProperty<Direction> DIRECTION = EnumProperty.of("direction", Direction.class, Direction.values());
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public static final EnumProperty<Direction> DIRECTION = EnumProperty.of("direction", Direction.class,
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Direction.values());
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public BlockDrill(Identifier identifier, Direction direction) {
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public BlockDrill(Identifier identifier, Direction direction) {
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super(AbstractBlock.Settings.create().hardness(2.5f).registryKey(RegistryKey.of(RegistryKeys.BLOCK, identifier)));
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super(AbstractBlock.Settings.create().hardness(0.5f).registryKey(RegistryKey.of(RegistryKeys.BLOCK, identifier)));
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setDefaultState(getDefaultState().with(FUEL, 0).with(DIRECTION, direction));
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setDefaultState(getDefaultState().with(FUEL, 0).with(DIRECTION, direction));
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}
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}
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@ -68,8 +69,20 @@ public class BlockDrill extends FallingBlock implements BlockEntityProvider {
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@Override
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@Override
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public BlockState onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
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public BlockState onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
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Integer fuelLeft = state.get(FUEL);
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Integer fuelLeft = state.get(FUEL);
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Direction dir = state.get(DIRECTION);
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world.spawnEntity(
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world.spawnEntity(
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new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(ModItems.ITEM_CANOLABOTTLE, fuelLeft)));
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new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(ModItems.ITEM_CANOLABOTTLE, fuelLeft)));
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Block thisBlock = ModBlocks.BLOCK_DRILL_DOWN;
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if (Direction.EAST.equals(dir)) {
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thisBlock = ModBlocks.BLOCK_DRILL_EAST;
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} else if (Direction.SOUTH.equals(dir)) {
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thisBlock = ModBlocks.BLOCK_DRILL_SOUTH;
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} else if (Direction.WEST.equals(dir)) {
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thisBlock = ModBlocks.BLOCK_DRILL_WEST;
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} else if (Direction.NORTH.equals(dir)) {
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thisBlock = ModBlocks.BLOCK_DRILL_NORTH;
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}
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world.spawnEntity(new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(thisBlock)));
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return super.onBreak(world, pos, state, player);
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return super.onBreak(world, pos, state, player);
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}
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}
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